"Wang tiles" part 6
Load up RailWorks and Start the game.
Click on Routes, then New Routes.
Choose a template, for now just pick Default, (but the choice is yours) Click Create and give your Route a name, I called mine Bishop. Click ok and an empty route will load up with the default textures.
Close RailWorks.
Navigate to your Route folder. (something like: C:\Program Files (x86)\Steam\steamapps\common\railworks\Content\Routes )
Organise the folder by date, your new route will be at the top, I rename my route folders so I know which one is which. I added BISH in the second set of digits.
Inside that folder is a RouteProperties.xml
We are going to edit this file using Notepadd++ and reference our new terrain xml.
PLease note the correct way to do this is to set up your own Route template that is discussed on the WIKI
Ok, now that I am breaking all my own rules, please Note... Take care editing any xml in Notepadd++
1. Open the RouteProperties.xml in a text editor such as Notepad++
2. Browse to the following. I have highlighted the important bits in RED:
3. Change the parts highlighted in red to match the location (including product and provider) of the exported texturing file you have created.
4. Save the RouteProperties.xml then run RailWorks and load the route. Your new terrain textures should now be available.
5. If your new texturing file is in a provider/product which is not preloaded, you should tick it in the object set filters for that route so that it is preloaded next time.